TEDAgame

The Endless Do Anything game

TEDAgame (The Endless Do Anything game) will be released in 2032. It's been under development since 1997. You will become part of endless stories, throughout the entire multverse, and beyond. If there is something the game cannot do, you can add it: either by adding text, or by changing the code. The code is simple Javascript, and runs locally, so you are in control.

This game will save the world. Maybe.
This world has a lot of problems. Those problems are far deeper than we like to admit: they go back ten thousand years, to the birth of inequality. Inequality (of property and power) is deeply embedded in all we do. So we cannot imagine a world without it. We lack the imagination to see the world around us in different ways.

TEDAgame shows the true scale of the universe. It invites us to ask the forbidden question: 'What if we are not the centre of reality? What if our modern ideas are no better than the ideas of an ant?'

Here are some books that ask the same question:

The Bible: It's All True   - (download)

Atlantis: It's All True   - (download) (Note the last chapter, on life after death)

Prophecy: It's All True   - (download)

How to make a perfect world in one simple step - replace all taxation with land rent.





About me

My name is Chris. I am an autistic ex-Mormon. I live in a forest in Scotland, alongside red squirrels, crows, badgers, and the neighbour's cat.

Chris Tolworthy

At age 9, back in 1977, I discovered that people are starving to death. That really bothered me. It still does. We live in a world where you can pick an apple off a tree, eat it, and drop the core, then a new tree grows! So why are people starving?

At age 12, I decided to devote my life to finding the answer. The first thing I learned is that everybody thinks they already have the answer: it's the OTHER guy's fault.

At age 30, I discovered Georgist land rent: a simple way to solve all the world's problems. And I soon discovered that people don't care. The world is like it is because the people in power like it that way. And if you or I get power, we have to fit into the system they have built: we have to become like them.

At age 33, I realised that modern civilisation is a cult. How I learned that is a very long story, so I will skip that part. A cult is something that does enormous harm, while presenting itself as tremendously good, but it is extremely hard to leave.

At age 36, I went back to my childhood: what had value and what was just lies? I closely examined my favourite comic, my favourite game, and the basis of my beliefs, in:

I began to realise that our ancestors were right. Mythology is our greatest resource.

At age 54, I published Jack Kirby's History of the Future. This is where I began to bring together everything I was learning about modern civilisation:

At age 57, in 2026, I began to see Jack Kirby's greatest prediction come true: back in 1976, he predicted that 2026 would doom the world. He wrote how in 2026, tech billionaires with gigantic robots would judge the world, and condemn it to destruction.

It's happening now. The destruction will take another 95 years: our current 12,000 year cycle is due to end in The Great Disaster of 2121. Then we will have a chance to return to the Golden Age, as a new Yuga Cycle begins.




It's all very simple. Cain is bad.

This might sound complicated, but all of history (and all of the future) is very simple. We are just ripples in space, bumping into each other. Basically, the story of the universe is the story of Cain and Abel. Everything is Cain and Abel. Every molecule bouncing around, every galaxy orbiting another, all politics, all media, all sport, it's all Cain and Abel.

The Bible begins with Cain and Abel (or it used to, before it was edited in 300 BC by the people of Cain). Cain ("quayin", "metalworker") invented cities. That made his influence bigger than other people. So when the Cain people bumped into others, the others got hurt. The other people were called Abel ("hebel", meaning "vain or futile"), because they could not defeat the Cain.

When Abel annoyed Cain, Cain killed them. Then Cain lied about it. That is the story of our civilisation. That is how history works.

Cainand Abel

We used to be better than this. In the Golden Age, before we had cities.

Today we worry so much about having things, as if this life is all we have. But life is endless. There is no need to fight amongst ourselves. No need to accumulate goods as Cain thinks we must. We can help each other and be happy. And when we die we die as heroes, as Abel did. Then we just start a new life and we can be heroes again. This is life. Endless life. The Endless Do Anything game.
 



Thanks for reading.



(The picture, and the background image, are from the Adams Synchronological Chart or Map of History, from 1881, now out of copyright. The Victorians still cared about our sacred history. Most of us today have forgotten it, so we are doomed to repeat it. The font is "Berylium" by Raymond Larabie of typodermic.com. Larabie is a great example of how we should all be doing beautiful things for free wherever possible.